Unobtrusive, low effort changes 4 early world

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Unobtrusive, low effort changes 4 early world

Postby ChildhoodObesity » Thu Aug 04, 2022 12:30 am

all pretty good and ez sounding changes, would be nice
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Re: Unobtrusive, low effort changes 4 early world

Postby Killface » Thu Aug 04, 2022 3:22 am

WowGain wrote:Good ideas, Audiosmurf is an autistic crybaby as per usual
Jackard wrote:kvc has eleven secret herbs and spices
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Re: Unobtrusive, low effort changes 4 early world

Postby jordancoles » Thu Aug 04, 2022 4:24 am

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Re: Unobtrusive, low effort changes 4 early world

Postby Massa » Thu Aug 04, 2022 7:03 am

indubitably such a good array of ideas that i didn't even read the rest of the thread
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Re: Unobtrusive, low effort changes 4 early world

Postby synntax33 » Thu Aug 04, 2022 8:42 am

Absolutely agree with the lowering of hardened leather for minehole, especially as hermits that is a huge investment.

TW is a little more difficult, but I do most everything on my main, so less alts is appealing, especially when it comes to having energy foods that don't penalize me for using one guy for it all.
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Re: Unobtrusive, low effort changes 4 early world

Postby jorb » Thu Aug 04, 2022 11:49 am

Will consider(tm).
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Re: Unobtrusive, low effort changes 4 early world

Postby ctopolon4 » Thu Aug 04, 2022 12:14 pm

wats your problem with hunger? 1st day working 2nd day questing and you at 300% again
early game cancer is the reason why we are here (almost all game is cancer=) mb remove all limits like stamina hunger timegates and buff all speeds x5)
we need big red DRINK button with "always pressed" checkbox, bcause we already dont leave it while cutting trees, survey, running, crafting
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Re: Unobtrusive, low effort changes 4 early world

Postby Massa » Thu Aug 04, 2022 1:57 pm

ctopolon4 wrote:wats your problem with hunger? 1st day working 2nd day questing and you at 300% again
early game cancer is the reason why we are here (almost all game is cancer=) mb remove all limits like stamina hunger timegates and buff all speeds x5)
we need big red DRINK button with "always pressed" checkbox, bcause we already dont leave it while cutting trees, survey, running, crafting

If you don't have a problem with hunger you haven't played the game.
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Re: Unobtrusive, low effort changes 4 early world

Postby maze » Thu Aug 04, 2022 3:02 pm

Pretty much agree with everything snail has asked for in this thread.
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Re: Unobtrusive, low effort changes 4 early world

Postby Pickard » Thu Aug 04, 2022 3:05 pm

Fostik wrote:Well then perhaps they should cost 1 bar of any metal, just like lvl 2 minehole costs, to not entirely remove gameplay of searching ores in caves.
Still 10 hardened leather is absurd cost.

Askign for metal for lvl1 minehole will confuse new players. I think regular 50 leather cost but without wax is good enough.

I also agree with other snails suggestions.
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