by Dimlight » Sat Aug 06, 2022 12:14 pm
I am down for some form of ultra-rare droptables for dungeon bosses and resources, you could probably tie the rare drop behind the quality of the boss itself, so like a q150-200 ant queen gives the ant queen rare drop or something, like make a vairent of the wings for the ant queen that is actually good, or an accessory for each of the dungeon bosses themed around them. Make like rare variants of ore while mining that could hit 50% more quality, like your mining q40 iron ochre and find a special varient that is q60-80 in like a 1 in 100 ore chance.
Maybe make your own version of the Runescape Pet system with Hats or another form of cosmetic reward that is 1/100 drop from a dungeon boss or a 1/10,000 drop from normal overworld mobs, maybe make new cosmetic capes similar to store hats themed around each animal/enemy? A lategame achievement system could be implemented for big achievements, like be a member of the village that reached floor 10 mine first, or harvest your 1,000,000th crop, or cleared your 1,000th dungeon, and possibly have a visual achievement like a hat/cape to show off your accomplishments.