So I looked on the forums for a bit and it seems this idea has not, in this form, come up.
Fruit wine!
Why can I not juice cherries or persimmons? They surely have plenty of juice in them. I know the food/drink system is already pretty convoluted however the addition of more food type boosters to play with could be fun. The way I envision it working is simply just one drink: 'Fruit Wine' which has a flat brewing time regardless of fruit input but each fruit used influences the final product, ie: Quince juice makes the final wine boost fish dishes and/or persimmon boosting sweets or something to that effect. With enough play we could brew up some more specific boozy goodness. Just a thought that could be fun and help players more optimally use the hunger/satiation/booze systems.