Trade stalls with out cloth. I am Begging

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Trade stalls with out cloth. I am Begging

Postby maze » Wed Aug 24, 2022 3:26 am

Trade stalls that don't need cloth. I am begging you Loftar and Jorb.
Please just add a trade stall into the game without the need of cloth.
Why does trade economy have to suffer so much for months? give me a reason or give me a trade stalls that uses no cloth!
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Re: Trade stalls with out cloth. I am Begging

Postby noindyfikator » Wed Aug 24, 2022 6:29 am

Agree, trade should be more accessible. It's beautiful part of the game
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Re: Trade stalls with out cloth. I am Begging

Postby SnuggleSnail » Wed Aug 24, 2022 6:31 am

hahayes we want stalls for the markets that don't exist and no other reason
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Re: Trade stalls with out cloth. I am Begging

Postby maze » Wed Aug 24, 2022 1:27 pm

SnuggleSnail wrote:hahayes we want stalls for the markets that don't exist and no other reason


yes, markets are not the only place for stalls.
Inner village working us stalls a lot :ugeek: .

For cooks its simply as asking for 3 mushrooms for 1 food.
For hunters to drop off raw food for cooked food.

In big villages to manage input and output of resources a trade table would help relive many stresses.
I beg Loftar and Jorb :(
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Re: Trade stalls with out cloth. I am Begging

Postby Flameturtle » Wed Aug 24, 2022 3:43 pm

Disagree. If you're at the point where you're so large scale that you need the hunters to pay for their food with raw food and other ridiculous edge cases like that then you can scale up your farming for the cloth you need. A flax/hemp farm doesn't take long and while cloth is necessary for a lot of things in the beginning it quickly falls off to a more acceptable level where you can start spending cloth on whatever you like pretty much as soon as your fields aren't tiny.
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Re: Trade stalls with out cloth. I am Begging

Postby maze » Wed Aug 24, 2022 3:58 pm

Flameturtle wrote:Disagree. If you're at the point where you're so large scale that you need the hunters to pay for their food with raw food and other ridiculous edge cases like that then you can scale up your farming for the cloth you need. A flax/hemp farm doesn't take long and while cloth is necessary for a lot of things in the beginning it quickly falls off to a more acceptable level where you can start spending cloth on whatever you like pretty much as soon as your fields aren't tiny.


Your point makes no sense to the subject. Trade is arguably one of the most enjoyable parts of early and late game.
Gate locking trade to late game because of cloth makes little sense.
Early world trade would allow anyone to put out a stall without having to do a months worth of work.

To go on your point, each farm should be infinitely expanded (what would cause burnout) so that every person can build their banner and trade stall. what would be lucky to even get that amount of flax or hemp. Please have jobs, not everyone can mid/max. We'd be looking at trade stalls 3 months into the game if we go with your plan.

Trade stalls without cloth reduce stress and promote healthy gameplay. end point
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Re: Trade stalls with out cloth. I am Begging

Postby terechgracz » Thu Aug 25, 2022 5:09 am

+1
Also, cheaper coinpress that can only press tin coins. For example made with hard metal.
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Re: Trade stalls with out cloth. I am Begging

Postby Sprinkle » Thu Aug 25, 2022 2:51 pm

So glad someone else has suggested this, I to am also begging for trade stalls that don't need cloth. And an easier to make coinpress for tin coins.
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Re: Trade stalls with out cloth. I am Begging

Postby Reiber » Fri Aug 26, 2022 2:38 pm

Not tryna shit in this basket, stalls are convinient and im sur you can organize you village wihh them quite well, but the examples brought here arent "early trading"
Thats simplefiing your invillage micromanagment.
Early trading is still rowing too the other side of the world with crates full of leather gor 4 houred and hoping not too get bend over when or before you knock at your partners base
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