Make sausage crafts be multiple sausages

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Make sausage crafts be multiple sausages

Postby Zyean » Tue Aug 30, 2022 12:39 pm

Early world food gain is basically entirely dictated around sausage now but it feels like you have to hunt so many animals daily it doesn't leave a ton of time (unless you play 15 hours a day) for village work if you want to make sure you have sausages going for yourself + a couple other people who may be unable to hunt due to other obligations, would be cool if instead of 1 sausage you got a 'link' of sausages, maybe between 2-5 depending on the rarity/quantity of meat required for each sausage

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Re: Make sausage crafts be multiple sausages

Postby dagrimreefah » Tue Aug 30, 2022 12:50 pm

"guys make the game easier for me"
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Re: Make sausage crafts be multiple sausages

Postby SnuggleSnail » Tue Aug 30, 2022 12:57 pm

dagrimreefah wrote:"guys make the game easier for me"


I personally don't care about sosig either way, but this is a really dumb take. Once you're at the sosig stage you already outstat all of the PVE stuff you're ever going to outstat, so it only matters for PVP.

Within the context of PVP more food being generated overall will lead to everybody having a closer range of stats due to satiations and hunger diminishing higher quantities. People's stats being more even will always make things at least a bit more competitive, AKA harder.
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Re: Make sausage crafts be multiple sausages

Postby azrid » Tue Aug 30, 2022 2:16 pm

Smoked sausage is pretty OP I dont think it needs a buff.
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Re: Make sausage crafts be multiple sausages

Postby Zyean » Tue Aug 30, 2022 3:07 pm

azrid wrote:Smoked sausage is pretty OP I dont think it needs a buff.


It's not really buffing sausage it's reducing tedium, you're still limited by satiations, and it becomes very not worth for time/gain once you reach too high satiations, this would just allow more casual players to keep up with those of us who are already making 200+ sausages a day
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Re: Make sausage crafts be multiple sausages

Postby Sevenless » Tue Aug 30, 2022 4:46 pm

I'm dubious about buffing basically the second best food group in the game.

Would it make more sense to have them hit satiations harder so you want to eat less per day instead?
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Re: Make sausage crafts be multiple sausages

Postby Massa » Tue Aug 30, 2022 5:09 pm

yeah nah buff them sorry these are cringe and keeping up with sausages takes the time of a full time job on its own
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Re: Make sausage crafts be multiple sausages

Postby wonder-ass » Tue Aug 30, 2022 5:50 pm

Animals in general just give very little meat idk who enjoys killing 20 bears just so they can have a reasonable supply of bbb for their character.
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Re: Make sausage crafts be multiple sausages

Postby noindyfikator » Tue Aug 30, 2022 6:57 pm

SnuggleSnail wrote:
dagrimreefah wrote:"guys make the game easier for me"


I personally don't care about sosig either way, but this is a really dumb take. Once you're at the sosig stage you already outstat all of the PVE stuff you're ever going to outstat, so it only matters for PVP.

Within the context of PVP more food being generated overall will lead to everybody having a closer range of stats due to satiations and hunger diminishing higher quantities. People's stats being more even will always make things at least a bit more competitive, AKA harder.


As usually, agree with Snail. 100% truth in this post

Zyean wrote:
azrid wrote:Smoked sausage is pretty OP I dont think it needs a buff.


It's not really buffing sausage it's reducing tedium, you're still limited by satiations, and it becomes very not worth for time/gain once you reach too high satiations, this would just allow more casual players to keep up with those of us who are already making 200+ sausages a day


Yes, everything that help casual players to become more competitive is a big plus. Every step we make to lower grinding and tedium requirements in this game worth a lot

wonder-ass wrote:Animals in general just give very little meat idk who enjoys killing 20 bears just so they can have a reasonable supply of bbb for their character.


Agree, this world I am at the stage where daily hunting is a chore rather than fun gameplay..
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Re: Make sausage crafts be multiple sausages

Postby Zyean » Tue Aug 30, 2022 7:03 pm

noindyfikator wrote:
Agree, this world I am at the stage where daily hunting is a chore rather than fun gameplay..


It's not even that I find it that super unfun, but I feel guilty doing it when I could be helping with industry instead for how much time it takes
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