Reeds

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Reeds

Postby dorag » Mon Sep 05, 2022 2:50 am

You need to fix reeeds nowA
they take to long to gather pls fix now or i will kill someone in my village INSTANTSLY
User avatar
dorag
 
Posts: 311
Joined: Tue Jul 31, 2018 5:08 am

Re: Reeds

Postby Zampfeo » Mon Sep 05, 2022 2:52 am

Allow us to clear reeds with a scythe you joy killing heretics :reee:
User avatar
Zampfeo
 
Posts: 651
Joined: Sun Apr 25, 2010 8:30 pm
Location: USA

Re: Reeds

Postby dorag » Mon Sep 05, 2022 2:58 am

Zampfeo wrote:Allow us to clear reeds with a scythe you joy killing heretics :reee:

this works too
User avatar
dorag
 
Posts: 311
Joined: Tue Jul 31, 2018 5:08 am

Re: Reeds

Postby Jubal_Barca » Mon Sep 05, 2022 10:56 pm

I cannot condone the weird text murder bit, but I'd be very in favour of having a reed scythe (given the last game I actually released had a reed scythe as a core mechanic, I'd be a bit hypocritical not to favour them in H&H.)

I mean, I'd be in favour of being able to build whole reed houses in Marsh Arab style, those buildings are jaw-droppingly cool. Generally more fenland content would make me happy.
Jubal_Barca
 
Posts: 21
Joined: Mon Aug 22, 2022 5:34 pm

Re: Reeds

Postby pawnchito » Mon Sep 05, 2022 11:55 pm

Zampfeo wrote:Allow us to clear reeds with a scythe you joy killing heretics :reee:


+1
User avatar
pawnchito
 
Posts: 1107
Joined: Sat Apr 07, 2018 11:52 pm


Return to Critique & Ideas

Who is online

Users browsing this forum: Ahrefs [Bot], Claude [Bot], Meta [Bot] and 31 guests