Ability to push carts

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Ability to push carts

Postby WowGain » Fri Sep 09, 2022 12:20 pm

+1
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Re: Ability to push carts

Postby Vigilance » Wed Sep 21, 2022 12:21 pm

+1, if you've ever gotten stuck in a cave tunnel that wasn't properly widened you want this.
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Re: Ability to push carts

Postby Nightdawg » Wed Sep 21, 2022 1:14 pm

Not getting the cart stuck inside the tunnels is a skill... that shouldn't be a skill.

+1
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Re: Ability to push carts

Postby vatas » Wed Sep 21, 2022 1:23 pm

Just give the Cart ability to slowly roll backwards if player collides with it while "pulling."

Image

For example, in this situation you could simply click and the character would slowly push the cart.
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Re: Ability to push carts

Postby Vigilance » Wed Sep 21, 2022 1:59 pm

Nightdawg wrote:Not getting the cart stuck inside the tunnels is a skill... that shouldn't be a skill.

+1

i stg sometimes on those corners where its just 1 wide you fuckin cant do anything

makes me wanna die
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Re: Ability to push carts

Postby waga » Wed Sep 21, 2022 3:11 pm

It's high priority imo.
It is extremely frustrating , and I would assume not super hard to implement ( but I might be wrong :p)
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Re: Ability to push carts

Postby Audiosmurf » Wed Sep 21, 2022 3:43 pm

Can't really argue with this when animal leading exists
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Postby vatas » Wed Oct 05, 2022 10:42 am

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Re: Ability to push carts

Postby Nightdawg » Thu Apr 20, 2023 12:09 am

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Re: Ability to push carts

Postby vatas » Thu Apr 20, 2023 8:03 am

vatas wrote:Just give the Cart ability to slowly roll backwards if player collides with it while "pulling."

Image

For example, in this situation you could simply click and the character would slowly push the cart.

I still think this is the best solution.
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