I've been trying to introduce and teach people combat, I've come to a conclusion that in most cases the farmers of any village wont generally have any combat experience or even combat moves.
We should have a way to clear red openings right from the start.
The people who don't want to experience combat, but still know the fundamentals of clearing openings is semi good, the problem is just not having a way to clear red.
Red clearing moves normally have a down side, IE flex what's close combat, or zigzag long cooldown.
so my proposed system is adding "on the defense", what would reduce attack weight of skills you try to use, you'd need to use attack skills to remove "on the defense"
Red clear move
-Removes 20% red opening
-gives 15 "on the defense"
This ideally would allow new players to have access to a red clear skill while also not giving a new op red clear.