2 slot capes gilding mechanics change

Thoughts on the further development of Haven & Hearth? Feel free to opine!

2 slot capes gilding mechanics change

Postby Liss12 » Sat Sep 24, 2022 6:07 am

2 slot capes barely see any use not only because they prevent you from wearing helmet in L1 but also because they are horribly suboptimal in terms of stat gain, even glorious ranger cape which have 2 slots cant compete with 2 separate gear pieces with separate gildings. To make them more appealing i'd suggest make so every gilding is twice as effective in term of stat bonus if put in such cape so for example +3surv +3exp leather patch would be +6 +6. This will have 2 benefits: costly cape with 5+ guildings will provide as much stats as 2 costly gear pieces with 5+ guildings in addition to that such cape would be a way to effectively double the benefits from rare guildings like ancient tooth.
Liss12
 
Posts: 336
Joined: Mon Jun 03, 2013 3:09 am

Re: 2 slot capes gilding mechanics change

Postby Reiber » Sat Sep 24, 2022 10:14 am

or just make us able to pulldown the cap, halfing the inherent statbuff, but keeping the guildings untouched.
adding an small incentive for people without good gilded hats to pull it up, and keep the hat for aestetic reasons.

the problem isnt that 2 slots cant keep up with there guildings. your average rangerscape comes out better than most non tailor made 2 pice combo,and miners with bearcapes are some of the rare instances where it is considered okay too wear an cape for an while, even an 2slot one
capes are largely garbage because of wich slots they occopie. the helmet slot. is your second greatest armour slot. and also the slot with the biggest amount of statproviding items.

and the "hussarwings or coracle" slot. hell, most singleslot capes cant compete with wings or boats. i mean, coracle is gonna stay in that slot.untill the world ends or they nerf it again. and its gonna take an herminecape with an LOT of guildings before you would rather wear that instead of wings.
untill that point. capes are for chars that never leave base , and earlygame cavespekunking only
User avatar
Reiber
 
Posts: 660
Joined: Thu Aug 14, 2014 7:24 pm


Return to Critique & Ideas

Who is online

Users browsing this forum: No registered users and 21 guests