Sevenless wrote:It sorely needs a buff. It's almost as hard to use as cleave, requires a specific weapon, and only does 10% extra damage compared to 50%.
Kinda weird there's a B12 meta that doesn't actually use the axe specific damage move.
Reiber wrote:on that note, an axe that truly forms an alternative too swords would be nice. woodsmans axe is about 2x worse than the worst sword in game, and b12 is so good, the only reason not too use it is not being able too afford an b12,
maybe make an 1handed steel or wrought iron axe, slightly"and i mean slightly, better damage and armourpen then sword,-5%combatweight on defense,
also an better throwingaxe, that can be smithed not cast. with an added effect reducing weaponchange cooldown after its thrown. would only work assuming you change to an weapon currently in your belt.
overtyped wrote:The biggest weakness of ravens bite is not the move itself, but it's that there is no good MC maneuver for it, along with the fact that the only good weapon you get for it is b12, and that is 25% longer cd. It's in a sad state, and it has been for a long time.
And... we will never truly know how good or bad ravens bite is until they add a 1h axe equal to a 1h sword in efficacy. Even if the weapon required four gold bars to make, I'd still be happy, I just need the damn weapon to exist!
Also giving parry to axes, or a manuever that does the same thing(Perhaps with a different color) Parry is ofc the strongest manuever in 1v1s by a country mile. It is an essential tool on first contact before each side gathers their zergs, and until shield up/combat meditation reign supreme.
As for the B12 itself...on it's own, aka 1v1's, it's hot garbage against people who know how to counter it, which i think is a good state for the weapon. We do need weapons that are strong situationally, such as in group battles.
DDDsDD999 wrote:It's fine, it's been used in the past, it has a situational use.
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