destroy caves

Thoughts on the further development of Haven & Hearth? Feel free to opine!

destroy caves

Postby dorag » Mon Oct 03, 2022 12:04 am

thread title i should be able to collapse a cave entrance for teraforming
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Re: destroy caves

Postby Whisper » Mon Oct 03, 2022 5:19 pm

This would totally backfire into trapping noobs inside at the start of the world, +1
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Re: destroy caves

Postby Sevenless » Mon Oct 03, 2022 6:40 pm

Whisper wrote:This would totally backfire into trapping noobs inside at the start of the world, +1


So give it a 500 str requirement or make it need a siege engine?

This is about people wanting to live at a spot long term, so there's no reason why it can't have "long term" costs attached.
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Re: destroy caves

Postby dorag » Mon Oct 03, 2022 11:34 pm

Sevenless wrote:
Whisper wrote:This would totally backfire into trapping noobs inside at the start of the world, +1


So give it a 500 str requirement or make it need a siege engine?

This is about people wanting to live at a spot long term, so there's no reason why it can't have "long term" costs attached.

this
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Re: destroy caves

Postby Uriel » Tue Oct 04, 2022 2:56 pm

+ to siege engines
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Re: destroy caves

Postby Valkir » Sun Oct 09, 2022 3:29 pm

+ for seige engine
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