Oyster mushroom farming + a new way to create mirkwood

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Oyster mushroom farming + a new way to create mirkwood

Postby Potjeh » Tue Oct 11, 2022 1:22 am

Hold oyster mushroom, right click a log and select "infect". In a day or two it turns into a log with oyster mushrooms, and when you pick the mushrooms you're left with a mirkwood log. Mushroom q should depend on log q, of course.
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Re: Oyster mushroom farming + a new way to create mirkwood

Postby Sevenless » Tue Oct 11, 2022 1:42 am

Potjeh wrote:Hold oyster mushroom, right click a log and select "infect". In a day or two it turns into a log with oyster mushrooms, and when you pick the mushrooms you're left with a mirkwood log. Mushroom q should depend on log q, of course.


Concept's neat, but the UI interaction sounds painful. It's something you'd want to do a lot of, and the UI doesn't sound scalable.

Also, you can plant beech tree groves to increase oyster mushroom spawns if you want.
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