by Sevenless » Tue Oct 11, 2022 7:54 pm
Curious if adding in status effects to pvp would be interesting or not. Not talking speed/stamina debuffs that would alter the running game, but things that causes -UA/MC/Agi? Something that would cause stat doubling to eventually matter in extended fights where these debuff weapons are in play.
Not sure honestly. We've avoided it for a long time. Would blunt weapons just be a couple new weapon types and maybe 1-2 new moves then?
(for the record I feel like everything equippable should act as an improvised weapon somehow based off an improvised weapon template. Would be intentionally bad of course, but better than fumbling with your inventory locked up)