SnuggleSnail wrote:I would be rly curious to hear Jorb's opinion on siege/death, TBH. I feel like the game switches between which demographic it appeals to almost every world, which seems kinda bad.
Sevenless wrote:Could make the same argument about luring in pve players with a rich crafting system and many ways to happily decorate their base. Lure them in just to make them fodder for players whose parents never loved them.
Hell, I bet you neither autistic pvpers nor autistic crafters pay the dev's bills anyway. It's the rich IRL hermits who shell out tokens to buy stuff they're too lazy to get themselves.
Massa wrote:also it says it's a pvp game
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