Pockets on backpacks

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Pockets on backpacks

Postby tyrtix » Fri Jan 27, 2023 2:20 am

Make all the backpacks and belts be gildable with pockets, seems more than normal and will make barkpack funny.

Change a bit the knives recipe to make them more relevant for melee fights than stone axe, wich it's a LOT easier to make in better ql since both parts are variable: maybe add a string in knife recipes so they keep staying relevant.
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Re: Pockets on backpacks

Postby ctopolon4 » Fri Jan 27, 2023 2:54 pm

why not all equipment gildable? why no armor gilds? why tools\weapons cant be enchanted with gems like all games have?
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Re: Pockets on backpacks

Postby kaysaari » Fri Jan 27, 2023 5:07 pm

make us look like a Rob LIefeld drawing with pouches everywhere pls

In all seriousness, though, more inventory space would be lovely.
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