Gameplay Critique: Warflags & Thingwalls

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Gameplay Critique: Warflags & Thingwalls

Postby r0ck4ev3r » Sun Jun 25, 2023 7:11 pm

Blocking war-flags was patched out, leaving us with grid-locking thingwalls with docks and logs so no one can warp in. Instead of trying to over complicate a solution to the cheesiness- this strategy of attack could be added into the game by giving war flags the power of shutting off the thingwall in the the last 10% of the flag's window.
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Re: Gameplay Critique: Warflags & Thingwalls

Postby SnuggleSnail » Sun Jun 25, 2023 7:13 pm

retard
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Re: Gameplay Critique: Warflags & Thingwalls

Postby vatas » Sun Jun 25, 2023 8:55 pm

SnuggleSnail wrote:retard

Assuming the OP said something as stupid it can be compared to saying "we should wear hats made out of poop" can I ask you to do the equivalent of saying "poop is unhygienic and thus shouldn't come into contact with skin, let alone our heads."
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Re: Gameplay Critique: Warflags & Thingwalls

Postby SnuggleSnail » Sun Jun 25, 2023 10:14 pm

No, but feel free to dismantle my opinion with x1000 the effort I spent to vomit it out.

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Re: Gameplay Critique: Warflags & Thingwalls

Postby r0ck4ev3r » Sun Jun 25, 2023 10:22 pm

SnuggleSnail wrote:No, but feel free to dismantle my opinion with x1000 the effort I spent to vomit it out.


Low effort: (1k * 0) is still going to be zero;
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Re: Gameplay Critique: Warflags & Thingwalls

Postby dagrimreefah » Mon Jun 26, 2023 12:32 am

i just stopped by to say shid and fard
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