Good music is able to amplify even the shittiest of games, as is evident with Daggerfall
Please bring the guy that made this or somebody similar back, and have him write a whole score. You won't be sorry:
loftar wrote:To be sure, it's not so much that we underestimate it, and I too love Kaka's music, it's just that the game being kind of an ambient and often passive affair leaves me unsure how to fit music into it. Using it as actively as we did in Legacy often felt a bit too invasive to me. I think our current system of having small clips play as part of the background sound is the best we've had so far, and some of them obviously already are Kaka's music.
loftar wrote: bear fruit is not something I can predict,.
Beborn Beton wrote: "Don't Worry, They Won't Find My Body, I Want You To Know I Found Peace In Another World."
loftar wrote:To be sure, it's not so much that we underestimate it, and I too love Kaka's music, it's just that the game being kind of an ambient and often passive affair leaves me unsure how to fit music into it. Using it as actively as we did in Legacy often felt a bit too invasive to me. I think our current system of having small clips play as part of the background sound is the best we've had so far, and some of them obviously already are Kaka's music.
HarryDresden wrote:Would be interesting seeing an ambient soundtrack that varies biome to biome, can do key and register changes for above and below ground to create ambiance, and have each biome have a unique twist on the same overall minimal theme, but that all takes work and crafting. The more atmosphere creating but non-intrusive a soundtrack is the better imho.