There is no good reason why 2 leaves occupy the same amount of space as a bough, a block of wood or a squirrel.
Make them stack at least to 5.
Dawidio123 wrote:There is no good reason why 2 leaves occupy the same amount of space as a bough, a block of wood or a squirrel.
Make them stack at least to 5.
Dawidio123 wrote:There is no good reason why 2 leaves occupy the same amount of space as a bough, a block of wood or a squirrel.
Make them stack at least to 5.
Podli wrote:Mullberry leaves in fact "stackable" now, cuz they have 8 uses each fo silkworm feeding. Good enough IMHO.
Dawidio123 wrote:Podli wrote:Mullberry leaves in fact "stackable" now, cuz they have 8 uses each fo silkworm feeding. Good enough IMHO.
Shit take. Something being good enough for one use is bad justification for 2 leaves being equal to 4 boughs space-wise (as Nightdawg pointed out).
Making early game foods like fruit/fish/nut roasts is just shitty due to how much space leaves occupy compared to everything else, since literally EVERYTHING else needed for them is stackable, even fish and meat (ye a leaf being same size as a stack of small fish makes sense lmao).
And they have the system already, it's not like i'm asking for a new mechanic, just add the mechanic that already exists to a new thing, it's not even like stockpiles where they have to model the stockpile itself.
Your argument is basically diablo 4 fans saying "I'm having fun tho" to any critique or suggestion for improvement.
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