Make leaves stackable

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Make leaves stackable

Postby Dawidio123 » Fri Sep 08, 2023 5:20 pm

There is no good reason why 2 leaves occupy the same amount of space as a bough, a block of wood or a squirrel.
Make them stack at least to 5.
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Re: Make leaves stackable

Postby sMartins » Fri Sep 08, 2023 7:15 pm

Yes, we are missing the leaves ...
Make friends with the other crabs or try to escape the bucket.
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Re: Make leaves stackable

Postby landreaum » Fri Sep 08, 2023 9:40 pm

Yes, please. Picking tea leaves are awful.
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Re: Make leaves stackable

Postby Nightdawg » Fri Sep 08, 2023 10:00 pm

Dawidio123 wrote:There is no good reason why 2 leaves occupy the same amount of space as a bough, a block of wood or a squirrel.
Make them stack at least to 5.


FOUR* boughs
xD
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Re: Make leaves stackable

Postby Podli » Sat Sep 09, 2023 1:48 am

Dawidio123 wrote:There is no good reason why 2 leaves occupy the same amount of space as a bough, a block of wood or a squirrel.
Make them stack at least to 5.

Mullberry leaves in fact "stackable" now, cuz they have 8 uses each fo silkworm feeding. Good enough IMHO.
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Re: Make leaves stackable

Postby Dawidio123 » Sat Sep 09, 2023 5:19 am

Podli wrote:Mullberry leaves in fact "stackable" now, cuz they have 8 uses each fo silkworm feeding. Good enough IMHO.

Shit take. Something being good enough for one use is bad justification for 2 leaves being equal to 4 boughs space-wise (as Nightdawg pointed out).

Making early game foods like fruit/fish/nut roasts is just shitty due to how much space leaves occupy compared to everything else, since literally EVERYTHING else needed for them is stackable, even fish and meat (ye a leaf being same size as a stack of small fish makes sense lmao).
And they have the system already, it's not like i'm asking for a new mechanic, just add the mechanic that already exists to a new thing, it's not even like stockpiles where they have to model the stockpile itself.

Your argument is basically diablo 4 fans saying "I'm having fun tho" to any critique or suggestion.
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Re: Make leaves stackable

Postby Podli » Sat Sep 09, 2023 6:43 am

Dawidio123 wrote:
Podli wrote:Mullberry leaves in fact "stackable" now, cuz they have 8 uses each fo silkworm feeding. Good enough IMHO.

Shit take. Something being good enough for one use is bad justification for 2 leaves being equal to 4 boughs space-wise (as Nightdawg pointed out).

Making early game foods like fruit/fish/nut roasts is just shitty due to how much space leaves occupy compared to everything else, since literally EVERYTHING else needed for them is stackable, even fish and meat (ye a leaf being same size as a stack of small fish makes sense lmao).
And they have the system already, it's not like i'm asking for a new mechanic, just add the mechanic that already exists to a new thing, it's not even like stockpiles where they have to model the stockpile itself.

Your argument is basically diablo 4 fans saying "I'm having fun tho" to any critique or suggestion for improvement.

Ok. "Suggestion for improvement" - make every item stackable to 999 in each stack.
Everyone will be happy, i promise!
For making early food leaves occupy 0 space - because you just craft with opened leaves stockpile.
And in fact, you're asking for new mechanics - interaction of silkworms with stacked items in the container.

As i mentoined - problem with leaves moving is fixed by another way. And adding stacking just makes them trivial. For now you can transfer 2 000 old leaves in one go. It's just one stack of 250 leaves * 8 uses + 1 wheelbarrow. In this case i see no problem at all. Just strange looking things in interface, nothing else.
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