Remove reeds

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Remove reeds

Postby TheServant » Fri Oct 13, 2023 6:35 am

Its not worth to have it when it crashes and lags the shit out of the client. Not worthy.
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Re: Remove reeds

Postby overtyped » Fri Oct 13, 2023 6:53 am

TheServant wrote:Its not worth to have it when it crashes and lags the shit out of the client. Not worthy.

Alternatively, they could make reeds only spawn in small bunches.
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Re: Remove reeds

Postby Foarl » Fri Oct 13, 2023 8:29 am

TheServant wrote:Its not worth to have it when it crashes and lags the shit out of the client. Not worthy.


I haven't had any issues on new render. Are you using an old render client?
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Re: Remove reeds

Postby Massa » Fri Oct 13, 2023 1:31 pm

reeds were fucking sick but their collision is really something wild
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Re: Remove reeds

Postby Pills » Fri Oct 13, 2023 3:17 pm

Massa wrote:reeds were fucking sick but their collision is really something wild


Yeah i wish they were more like the thicket biome in legacy and you're stuck at crawl speed or something
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Re: Remove reeds

Postby jorb » Fri Oct 13, 2023 3:48 pm

No.jpeg. ^^
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Re: Remove reeds

Postby TwentyThree » Fri Oct 13, 2023 4:14 pm

jorb wrote:No.jpeg. ^^

Chad.img
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Re: Remove reeds

Postby Massa » Fri Oct 13, 2023 5:05 pm

jorb wrote:No.jpeg. ^^

perhaps their collision could be looked at and made a bit smaller than their hitbox or like molasses maybe
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Re: Remove reeds

Postby Audiosmurf » Fri Oct 13, 2023 5:15 pm

Pills wrote:
Massa wrote:reeds were fucking sick but their collision is really something wild


Yeah i wish they were more like the thicket biome in legacy and you're stuck at crawl speed or something

This is the best idea, I've always thought
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Re: Remove reeds

Postby wonder-ass » Fri Oct 13, 2023 5:19 pm

everything that makes the game worse is good this opinion is brought to you by week 1 gang
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