What developers think about QoL updates for size of containers, stockpiles, smelters, smoke sheds, kilns, cauldrons?
We got nice QoL update for inventory size - bugged stacks
Maybe it's worth to consider larger inventories for e.g. smoke sheds? Rebuilding 20 smoke sheds when you want to upgrade ql is not definition of fun. It's just an example
Stockpile size is also questionable for most of items.