Ghost Pipe as medicine

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Ghost Pipe as medicine

Postby Grobble » Sun Nov 05, 2023 1:42 am

Since IRL Ghost Pipe can be used as a sedative and a painkiller, it should be medicine in Haven.
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Re: Ghost Pipe as medicine

Postby Reiber » Sun Nov 05, 2023 4:21 am

+1 give it some use outside being an ok curio at q 10 in the first 2 days,
also please make poppycaps usefull outside of the same application, (lets eat or use all of the underground mushrooms pls)

especially giant toadstoal, wtf, this thing is compleatly useles,, you cant even grow it on top level for your quirky mushroomfairy larp,
and we cant even have the giant toads sit on them, (please add giant frogscrown)
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Re: Ghost Pipe as medicine

Postby Massa » Mon Nov 06, 2023 1:34 pm

Reiber wrote:especially giant toadstoal, wtf, this thing is compleatly useles,, you cant even grow it on top level for your quirky mushroomfairy larp,
and we cant even have the giant toads sit on them, (please add giant frogscrown)

we're missing serious opportunities here
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Re: Ghost Pipe as medicine

Postby Reiber » Mon Nov 06, 2023 2:04 pm

Massa wrote:
Reiber wrote:especially giant toadstoal, wtf, this thing is compleatly useles,, you cant even grow it on top level for your quirky mushroomfairy larp,
and we cant even have the giant toads sit on them, (please add giant frogscrown)

we're missing serious opportunities here


toads die on there own after an certain time,
they should have an chance to ask you to plant an toadstool after an certain amount of quests have been delivered to this toad , allowing to increase its lifespan, when it hops over, and for an giant frogscrown after you quested even more on that specific toad, rendering it immortal unless killed,

would be an far more flavourfull , and less accident prone way of pruning questgivers, instead of killing shitty ones, make us keep the good ones alive.
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