Wrecking balls suck balls

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Wrecking balls suck balls

Postby Mr_Bober » Wed Nov 22, 2023 2:47 pm

Currently, the Wrecking Ball is ridiculous.
It's not a siege tool, since even if using it agains an abandoned village, there's a good chance of anyone passing by just taking it home.
It's an awful tool to fix up your own base, since it's somewhat expensive (or rather becomes expensive to make a bunch of them), has a long timer, and its effectiveness is completely up to random cascade effects, going from destroying 1 tile to half your palisade in the same time span.

So here's what I propose:
- Option A: remove the hardened leather requirement, replacing it with normal leather. This would allow anyone to easily build 10+ of them, making the whole process a lot faster.
- Option B: remove the randomness of cascading, and link it to the timer. Make it so the further you want the cascading to go, the longer the timer (max 24h for 24 tiles per side for example). This would allow people to plan, and if you only need to replace a gate for example you could be done in a few hours rather than a full day (or more if unlucky).
- Option C: simply remove the timer completely if set by the claim owner / law speaker in their own claim / village. Easy to implement, wouldn't turn the wball into a real siege weapon, and randomness wouldn't matter anymore since you can just reposition and wreck immediately if it's in your own claim.

Expanding a village is frustrating, having to make a new palisade (for security reasons) and living with the old one in the way unless you're willing to destroy it over the course of several weeks to clean up the whole thing.
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Re: Wrecking balls suck balls

Postby loleznub » Wed Nov 22, 2023 4:11 pm

not birb related, relegated to 'will consider' bin
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Re: Wrecking balls suck balls

Postby riker88 » Thu Nov 23, 2023 6:44 am

I previously made this same suggestion, claim owners should be able to deconstruct their own walls.
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