loftar wrote: bear fruit is not something I can predict,.
Beborn Beton wrote: "Don't Worry, They Won't Find My Body, I Want You To Know I Found Peace In Another World."
HarryDresden wrote:+1 for remove nodes and all random spawn, Animal, Mineral, and Vegetable.
Audiosmurf wrote:Saxony4 wrote:Audiosmurf wrote:Animal level = correlated to both Q and civ level it's totally related to animal spawns, the further you get from "civilization" the better the animals get
This is news to me if true, this isn't actually mentioned anywhere.
I might be making shit up because legacy was like a decade ago at this point, but I'm like 85% that's how it worked
Dawidio123 wrote:DDDsDD999 wrote:Fuck nodes, every animal random q. It's like opening a lootbox each time
Tbh this. Would feel a lot better hunting random animlas if i knew they weren't base ql every fucking time.
Nightdawg wrote:god I fucking hate animal nodes, just give them all a random quality on spawn already and completely remove those stupid dogshit nodes
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