Have two differnt version of paving for pixel-art pavement

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Have two differnt version of paving for pixel-art pavement

Postby maze » Wed Dec 06, 2023 7:35 pm

Pixel artist want some love~ and what we're asking for is a different version of paving.
one of the current problems with paving is the blackline/edge around some pixel paving that will block out other paving next to it depending on what rock type is higher on the list.

I don't really have lots of examples where blackline looks bad since mostly people make use of it, knowing it will be a problem~ anyhow im going to steal some peoples art works to post in here now

Best example ~ you can see how some of the squares are perfect while others have a weird overlap or open corners
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Meh examples
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for some paving it works great for ~
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But adding more types of ways to pave would be amazing :)
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Re: Have two differnt version of paving for pixel-art paveme

Postby r0ck4ev3r » Wed Dec 06, 2023 7:43 pm

Just give us a sealant. Made from one of the oils, and sealing the tiles removes black mini-map outline pixel; no other mechanical change happens. Skills required: Painting & Stone Working (can seal any stone/metal tile.)
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Re: Have two differnt version of paving for pixel-art paveme

Postby Adata » Thu Dec 07, 2023 1:08 pm

imo best paving (that don't need too much research before) is 2 color paving - a paving with only 2 colors max. Then it is not so hard to choose.

Some paving types always expand out, some always in, need to test before paving.
Small details might get lost.
Also when winter comes tiles change on minimap, become like 1 tile smaller, but for 2 color paving it usually is fine, looks good at all times of year.
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