necklaces

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: necklaces

Postby VDZ » Tue Dec 12, 2023 2:47 am

Ø wrote:
Sevenless wrote:Gemstones, albeit harder to get than normal gildings, offer something like 3-4x the possible stats per successful gild.

+1 on a special necklace type that inherits the stats of a single gem
-2 on multi gilding necklaces because even one gem is already enough stat bloat imo.


Is it cuz I'm only gettin q40-50 gem drops that I'm not seeing the issue?

ring.png
ring.png (7.02 KiB) Viewed 61 times

And it can get tons better than this, I'm just a hermit who bought some stuff at Whatever Bay's market.
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Re: necklaces

Postby Ø » Tue Dec 12, 2023 4:45 am

VDZ wrote:
Ø wrote:
Sevenless wrote:Gemstones, albeit harder to get than normal gildings, offer something like 3-4x the possible stats per successful gild.

+1 on a special necklace type that inherits the stats of a single gem
-2 on multi gilding necklaces because even one gem is already enough stat bloat imo.


Is it cuz I'm only gettin q40-50 gem drops that I'm not seeing the issue?

ring.png

And it can get tons better than this, I'm just a hermit who bought some stuff at Whatever Bay's market.


Holy Fucking Shit

@_@


Ok! Point taken. Thank you for clarifying!
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Re: necklaces

Postby Mr_Bober » Fri Dec 15, 2023 1:37 pm

Even just adding String as an ingredient to all necklaces would be nice. Right now there's a few that have very shitty recipes, so they never get at higher qualities
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