DonCheadle wrote:People have always been obsessed by celebrities. There are just more outlets and opportunities to make a living exploiting that obsession nowadays.
Dawidio123 wrote:angryposting
MightySheep wrote:if you had a proper village design with visitor gates between plots then this "siege" should probably take weeks and require 50+ people to stay up all night every day for those weeks, thats not a functioning siege system
think about how much you guys cried about how much of a stack it was to the point that you literally were ready to quit on day 1 before berhtedin saved it and if that 4 faction "stack" couldnt siege the biggest noob village in the game with a terrible anti-siege village layout then who can be sieged? basically nobody, unless youre talking 50 man defending catapults to raid a small hermit or something
MightySheep wrote:this will be another world where there is not even 1 raided village of any size and ppl will still act like raiding is fine
SnuggleSnail wrote:Sieges are some of the most significant community events in the game. People's loss avoidance bias makes them advocate against them being possible, but somebody occasionally getting sieged is better for the game than a stagnant world. Every major siege I've been involved with has had people logging in for the first time in months to fight on trash old characters, or scouring the earth to find/sell brimstone. It's the only time the game has legitimate, unironic "politics". It makes the world feel alive and gives people a reason to play.
azrid wrote:People who just log on for siege are not really significant to the game.
These people are just tourists who aren't maingaming Haven.
You will never catch their attention for the whole world.
azrid wrote:Thats why people like siege being nearly impossible.
MightySheep wrote:azrid wrote:Thats why people like siege being nearly impossible.
Why are you still saying "nearly" when the strongest evidently cant even siege the weakest ... while simultaneously saying you think siege should exist in this game, it doesnt add up
SnuggleSnail wrote:azrid wrote:People who just log on for siege are not really significant to the game.
These people are just tourists who aren't maingaming Haven.
You will never catch their attention for the whole world.
Whenever a major event happens a bunch of people from my willage login intending to only participate in that event, then get caught up in some other random bullshit and end up playing semi-regularly for months. I'm no game psychologist or what-the-fuck-ever, but I'm pretty sure that's why most modern games have daily quests/events and shit. Just getting you to login for 20 minutes to do some dumb shit is sometimes enough to _sometimes_ hook you again for months.
donbot wrote:bots are intended game design not abuse if you dont have one ur a retard
azrid wrote:It only doesn't add up to you because of your rigid idea of a successful siege.
In your world siege isn't possible because your ideal outcome didn't happen.
Think outside the box for a moment and try to understand opposing views.
Users browsing this forum: Trendiction [Bot], Yandex [Bot] and 3 guests