Harunobu wrote:~
Making a naked single bot is just 1 charatertone away~ you can then spam them with 0 effort.
I own more then 20 accounts...each account has like 3 alts on it.
The bots take effort to setup sure, but it's basically like turning this game into a RTS game instead of a community MMO.
Whats to point in their the find the mid/max to effort values of making new bots for new bottable systems?
We have a bot to make new bots, they make the beacon and everything.
We have bots to map.
We throw together a bunch of study desk, throw tons of crap Q stuff on the study desk, have the bots turn spits for a few days and feed them fox and fish.
2-3 days later the bots now have 40 to 100 survival.
Those bots are sent to check with row boats for high Q water and ping back the places they searched.
We have combat alts that go along river ways to just kill animals, test local Q and gain combat moves~ with roaming Q those bots would just hearth home with q200 Q animals, all they carry is a boar spear and no loot to really write home about if you do know them out.
When they start using Snekja they have player aggro avoider and will legit run a path to the sea.
Now we move onto the forger bots, they go out and gather low level forge good of all types.
We have a crab gathering bot
We have a bot that walks along shores to check for Whale barnicals.
A bot that looks for those whales (and orcas)
We have a bot that checks roads non-stop and bots that sit at palis all day warning us when players walk by
We have bots that walk around the maoutins all day looking for mammoth.
Roaming Q or the current system are both flawed ~ hell just use nurglings client its the public version and see how easy it is to sort your full village using that client.
The devs really need to sit down and think about the direction they want with hunting and how endgame hunting should look~ in my full honestly dungeons are insanely amazing ~ I can setup an explore bot to tell me where dungeons spawn, but to complete them I've always had to use my main.
thats why I'm asking for a stationary dungeon ~ or some new type of dungeon that maybe you can access from quest givers or fairy rings or anywhere~ were it would feel like a community level event to do~ as dungeons are so far the most community aspect of this game.