Make stack of red onions... red

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Make stack of red onions... red

Postby pagsiu » Fri Dec 22, 2023 8:50 am

As in the title. Let us distinguish a stack of red onions from a stack of yellow onions. Currently, both stacks share the same texture and are yellow(ish).
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Re: Make stack of red onions... red

Postby Robertzon » Fri Dec 22, 2023 9:32 am

agreed, good QoL update
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Re: Make stack of red onions... red

Postby pbbllt » Fri Dec 22, 2023 8:34 pm

basically remove the generic onion stack, they suck up leeks upon placing/dumping

ngl, would like to see separate stacks for fresh and dry furs as well
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Re: Make stack of red onions... red

Postby r0ck4ev3r » Sat Dec 23, 2023 5:59 am

+1 for unique piles of all the missed Fruits/Veggies/Nuts/Spices
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Re: Make stack of red onions... red

Postby vatas » Sat Dec 23, 2023 12:46 pm

IIRC devs have said that variable materials on stockpiles would be too performance-intensive.

Separate stockpiles for red/yellow onion is probably a reasonable ask, and would only require Jorb to copy and recolor the existing onion pile model to make a Red Onion pile model.
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