Ships

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Ships

Postby dafels » Sat May 18, 2024 4:32 pm

Knarrs&Snekkja should get stuck whenever you boat onto shallow water, just like in real life. Idk maybe it should fall on a side too what do you think?

picture for illustration
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Re: Ships

Postby dafels » Sat Apr 26, 2025 10:42 pm

Bump
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Re: Ships

Postby LeeroyJenkns » Sun Apr 27, 2025 1:04 pm

I agree but only if you can dig canals. Digging canals should be difficult and labor intensive and if your IP is detected as French you’d have a random chance of dying while digging a canal.
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Re: Ships

Postby AriZona » Sun Apr 27, 2025 1:36 pm

.. also please add ship building docks, wind affecting boat sailing, and credo to get skipper license (sailing w/o license being struck with lightning).

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