Alloying

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Alloying

Postby Hubiektyw » Wed Jun 05, 2024 5:31 pm

I feel like you should melt the bars first in like ore smelter instead of using crucible to smash them together. However right now there are only two alloys so it kinda would have been needed to be expanded. Right now the bronze is 33% tin and 67% copper. In real life the bronze is made usually from ~12% of tin. Perhaps you could make bronze out of 10,15 or 20% tin and it would have a little diffrent specifications. Maybe one could be better for swords, or maybe one could enhance it's durabilty. On the other hand if you make wrong proportions you would get some kind of useless alloy or something like that. Anyhow just my thoughts.
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Re: Alloying

Postby eniscusdo » Thu Jun 20, 2024 5:46 am

I like the suggestion of varying the tin content in bronze for different properties. It could add depth to the crafting system. Imagine having to experiment with ratios to find the perfect balance for a specific weapon or tool.
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Re: Alloying

Postby Robben_DuMarsch » Thu Jun 20, 2024 9:41 am

Random minerals with randomized alloys, similar to randomized recipe FEPs, scrambled every world? ¦]
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Re: Alloying

Postby Halbertz » Fri Jun 28, 2024 10:48 am

Robben_DuMarsch wrote: similar to randomized recipe FEPs, scrambled every world? ¦]

Behold! Legendarty Thunderfarter blessed blade of brapsseeker!
-20% iron
-15% steel
-27% lead
-13% cum
-14% shit
-10% horse dicks
...
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