The resources in the game are too abundant, and the ore piles are discarded in the mine and slowly scattered all over the place. It's a waste.
No robber will rob others because of hunger, just kill for fun.
It is very easy for people to get food, and it is easy to increase the stat value, resulting in a large difference in the player's stat value.
Why food isn't the most precious item in this game. Let's rob the one with the most arable land.
We can loot together for food, building trust and friendship between us. Or organize together to fend off the bandits and build trust and friendship between us.
New spells can be added. I swear to my companions, I swear to God, "I swear to remain steadfast and absolutely faithful, and to let the darkness take away my soul if I disobey." "
"In the smoke of war, we yearn for the salvation of the gods. May the gods give us the strength to resist the ravages of war and guard the dawn of peace. "
Love and loyalty, brother
There was too little space for backpacks and too small wagons to carry too much looted supplies, leaving the robbers unable to rely on looting to feed the village.
Is it possible to reduce the amount of resources generated and make them precious? Increase the space of the container. Let's take home more of the looted supplies. No waste of food, no waste of resources.