Poison Arrows / Spear-Tip / Blade !

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Poison Arrows / Spear-Tip / Blade !

Postby jappleweed » Sun Aug 25, 2024 9:29 pm

Why cant i get a clay jar and make different kinds of poisons kind of like alchemy and apply them to different applications? I think this would be fun for pvp and/or pve and i think it would give bittersweet nightshade and maybe other things a use . (Also let us make anthrax) :/
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Re: Poison Arrows / Spear-Tip / Blade !

Postby Robben_DuMarsch » Sun Aug 25, 2024 10:10 pm

jappleweed wrote:(Also let us make anthrax)


:|
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Re: Poison Arrows / Spear-Tip / Blade !

Postby Massa » Wed Aug 28, 2024 6:34 pm

me spreading anthrax at the community fair
ImageImage
ass blast USA
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Re: Poison Arrows / Spear-Tip / Blade !

Postby drewdavis » Wed Sep 04, 2024 9:08 am

Massa wrote:me spreading anthrax at the community fair

:lol:
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Re: Poison Arrows / Spear-Tip / Blade !

Postby dafels » Wed Sep 04, 2024 9:33 pm

Good
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Re: Poison Arrows / Spear-Tip / Blade !

Postby MightySheep » Thu Sep 05, 2024 3:40 am

I had same thought, itd be funny if u could create wounds like swamp fever during pvp and for both the antidote and the poison itself it would make alchemy more relevant also itd be cool if you could create different lethality of poisons imagine combining a bunch of super rare resources and creating some mega poison itd be like the poison school of martial arts u find in chinese martial arts novels
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Re: Poison Arrows / Spear-Tip / Blade !

Postby jappleweed » Mon Sep 09, 2024 6:33 pm

MightySheep wrote:I had same thought, itd be funny if u could create wounds like swamp fever during pvp and for both the antidote and the poison itself it would make alchemy more relevant also itd be cool if you could create different lethality of poisons imagine combining a bunch of super rare resources and creating some mega poison itd be like the poison school of martial arts u find in chinese martial arts novels


I believe it would certainly open the door to those who haven't messed with alchemy, especially if they need it to cure said ailment . The catch would be people would likely spam poison them in some way like by having a bunch of different blades or find a way to absolutely cripple others ¦] Not sure that would be the mechanic to resuscitate the H&H community lol. however id love to see some kind of implementation that makes combat system more interesting . maybe they will give us muskets W16 >:P
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