Wishes
Hello, dear game developer! I want to thank you for the years you’ve spent developing my favorite game. My friend and I joined during its early stages. It was amazing to dive into the hardcore survival world before there was a comprehensive encyclopedia of resources. Things are quite different now, but that touch of nostalgia still remains, which keeps me coming back to the game again and again!
My friend is no longer with us, and playing alone has become a bit dull. So with the upcoming wipe, I'll try to find some people to join in a village, or even better, a city. I’d love to be a guard or a farmer—someone who gets things done.
Regarding shortcomings or new features: I'm a craftsman in real life, and I was really captivated by the level of detail in your game. On one hand, it makes the gameplay more challenging for beginners, but on the other, it adds depth with many role-playing possibilities. However, over the years, I’ve been waiting for one specific aspect that seems to have been overlooked.
Proposal
After crafting a clay item, you need to let it dry before putting it into the kiln. The item changes color as the water evaporates, and this process takes time. I would like to see this drying time implemented before the item can be placed in the kiln. This would be especially noticeable at the start of a new world when everyone in a hurry to quickly build structures for further growth. This applies not only to pottery items like jugs but also to brickmaking.
Additionally, there should be a chance that items might get damaged or break (crack) during firing. This could impact the balance when constructing the first buildings with bricks. I would suggest adding grog (which is fired and ground clay) to the clay to increase the plasticity and durability of the items, as I would do in real life, but I think that might unnecessarily complicate an already complex game system. Alternatively, you could add sand, as it is already in a dust-like form.
But if you want to make the system more complex and interesting, like in real life, I would suggest adding different plate-like components to different types of clay. For regular brown clay, you could add sand, and for blue or other types of clay, for example, you could add grog. But these are just a few examples; in real life, there are many more components!
At the very least, consider adding a drying stage for clay items.
Thank you once again for all the work you've done over these 10 years; this is still my favorite game!