100,000 LP skill.
"Innocence Incarnate"
Enables a skill that's the opposite of murder. Has 30 second cast time.
When toggled on, your character receives X debuffs (LP reduction? FEP reduction?)
Character is marked by a tear drop, as opposed to murderous rage blood drop. Disables moves in combat.
Anyone can run up to you and steal your belongings straight off of you because your character refuses to do anything to defend itself. (You take turning the other cheek very seriously.)
However, damage dealt to SHP can never exceed MHP, thereby rendering you safe from execution as long as you've not accumulated sufficient wounds from successive KOs or other sources.
Should end hat or die and put reasonable cap on damage that peaceful players sustain from interactions with "foraging" raiders.