Loftar, read this

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Loftar, read this

Postby Nightdawg » Sat Sep 21, 2024 1:42 am

It looks like you're turning more and more classes into this fetched res stuff.

Please for the love of god lmao
This entire community would rather have their client not allow them to log in till they update it, rather than crash every time you decide to change something and we don't see it in the commits until it's too late

If you're afraid of people data mining the blue truffles, chances are whatever res you want to hide doesn't even exist in game, like fulgurite did or idk rat dungeons(boreworm?) or whateverthefuck.
And for all I know boshaw already has something running in the background 24/7 that tries to bruteforce fetch random strings to find this stuff anyway

Just make the client download everything it needs before letting players log in. Or do whatever Starcraft II does and download them while playing, BUT NOT ONLY ON DEMAND.
This will even help the people who play on vanilla on 10kbps connections not stare at a black screen while loading stuff and call it "gameplay".


Where did kininfo even go and why do I have to manually read every single resource that loads and *GUESS* which one it is? Cause you changed its name too, it's called Buddy now (I think).
Why does kininfo turn into a fetched res after 15 years even?

Please I know you get a lot of hate regarding your code and I already told you in private I really love it when you do some nice changes 99% of the playerbase doesn't even realise, but please man, rethink this thing.

I know you're passionate about this and want your playerbase to have a seamless experience when you fix stuff and whatnot, but this causes more issues than it solves.
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Re: Loftar, read this

Postby overtyped » Sat Sep 21, 2024 1:47 am

I agree. Everyone uses custom clients, so making the lives of the creators of these clients less stressful is a good thing.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Loftar, read this

Postby Massa » Sat Sep 21, 2024 2:20 am

and my axe
ImageImage
ass blast USA
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Re: Loftar, read this

Postby boshaw » Sat Sep 21, 2024 2:52 am

Nightdawg wrote:Where did kininfo even go and why do I have to manually read every single resource that loads and *GUESS* which one it is? Cause you changed its name too, it's called Buddy now (I think).

ui/obj/buddy (Buddy, Info, InfoPart)
ui/obj/buddy-v (Vilmate)

Nightdawg wrote:Why does kininfo turn into a fetched res after 15 years even?

The redesign is more modular me thinks, but it is a good question why he did it as a res rather than just stock client seeing how it's going to be loaded almost always during normal play throughs unless you play alone
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Re: Loftar, read this

Postby noindyfikator » Sat Sep 21, 2024 6:14 am

For me the biggest question is why there is no validation before game starts for missing/invalid resources.

Oh God, can't count how many times I crashed because some random resource was not found/initialized.

As op said, easy to fix with loading them before game starts
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