Wilderness Beacons are awful even for vets. No one wants to rush carpentry. No one wants to sit there and build them for everyone. No one wants to wait in line for a beacon so they can finally play the game.
These problems are compounded for new players who don't know what skills or discoveries are let alone a Wilderness Beacon and its mechanics.
Many of us discovered Haven for the first time when a Hearth Secret was posted to 4chan/SA/Bay12/wherever else and all we had to do was launch the default client, type in the HS, and immediately spawn with our group. New player acquisition was extremely fluid in those first worlds. It didn't matter if we didn't know what we were doing. We had people in game to socialize with and tell us to start picking branches for LP from the get-go. Now, it's a crapshoot if you can get someone to make a beacon for you on those forums.
I understand spawn from a Hearth Fire was removed to prevent alt spam, but Wilderness Beacons aren't a good alternative.
What if setting your hearth secret allowed new characters to spawn within the same province as your hearth fire? This feature could become disabled for the province as soon as the thingwall is conquered.