Zentetsuken wrote:Aren't you one of the people crying about all the Robben accounts on the forum?
No?
I don't think I've ever actually brought up robben's alts... ever.
The reason there's so many robben accounts is because it's piss easy to make alt accounts. I've never been on a forum that is easier to make alt accounts than this one. I myself have like 15 forum alts. This isn't even my main forum account because I don't necessarily have a main forum account, I just decided to pull this one out this time.
Zentetsuken wrote:How would the game determine what is an alt if it's on a new account?
Use an algorithm to detect and cross match IP's used on accounts. If there's 1 IP using two accounts, nuke both accounts. Simple.
Disallow account sharing too ofc.
Any work around that you can think of for this is risky/expensive.
Like what's the work around here? People with 2 computers in their house can have one computer with a VPN permanently on so they can play 2 clients? Yeah, and then the VPN connection randomly drops 1 day for a few seconds and they get both accounts nuked.
You can't stop botting. It's a futile effort. You can stop alts which makes most of the botting that WILL still happen be more benign.
LaserSaysPew wrote:If you're talking about 1 character limit per account - does it actually solve anything? You can have 10 alts but you can only play 1 at a time, it's 1 player - 1 character situation. Limiting that probably won't change a thing.
First of all the plan is indeed to have 1 character per account and only a single account being allowed. That's one of the lines of defense. Naturally, people will still create multiple accounts. People already use multiple accounts now to bot so it was never a solution that could fix botting alone, but it does mean that if those people who did wanna try getting away with using more than 1 account, they'd need to pay and potentially sub all over again on the alt accounts to get maximum efficiency.
LaserSaysPew wrote:Limiting the amount of accounts a person can have certainly will have an affect, but how would you enforce it?
Email? Won't work.
IP address? In our age of VPNs - no, won't work.
IP address would work. See above in this post where I explain why, but basically what does using a VPN accomplish? Let's assume you have 1 PC. You throw up your VPN, now what? You can still only load up 1 account otherwise the IP algorithm will catch you and nuke your accounts.
The problem with botting isn't that people are loading up 1 random alt account, it's that they've got their main on questing or doing w/e while they have multiple other clients open with bots taking care of all things industry.
This solves all of that shit. Even if you sneakily made 5 different accounts you'd have to (potentially depending on what you want the bot to do) pay for those accounts all over again, which is the first deterrent and then you'd only ever be able to play 1 at any given time, even with a VPN and the only way you're getting around this is if you have multiple PC's and permanently have a VPN active on them, but I've used VPN's plenty of times and their connections can and do drop and if/when that happens and your real IP is exposed your accounts are getting nuked because the algorithm will detect it.