Defensive moves shouldn't give IP to opponent

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Defensive moves shouldn't give IP to opponent

Postby noindyfikator » Mon Oct 28, 2024 12:40 pm

As in the title.

What is this thinking - I want to defend but I give coins to opponents, ALL opponents with who I have aggro.

Attack is attack, we have take aim and other moves which gives IP.
Defense should be defense not another opportunity for opponent to attack more.

I can't count how many times poor spruce spam zig-zag just to die from cleave few seconds after. Ridiculous

Edit 1.
After 1 minute in big fight, everyone runs with 30+ coins. Very stupid gameplay
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Re: Defensive moves shouldn't give IP to opponent

Postby TheServant » Mon Oct 28, 2024 12:58 pm

Its a no brainer, imagine u get 1 kito and now you gave 30 coins. Very silly!! +1
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Re: Defensive moves shouldn't give IP to opponent

Postby jock » Mon Oct 28, 2024 1:04 pm

I agree; coins for defending just increase the advantage for the attacker. Defending alone already has a cooldown cost that reduces your ability to turn the fight around.
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Re: Defensive moves shouldn't give IP to opponent

Postby Skin_DuWalker » Mon Oct 28, 2024 1:06 pm

I also hate when smaller groups have a possibility of gaining LP by picking out a zerg, instead, the zerg whole should be able to take aim while the small groups gets shit on!

Very sad! Won't somebody think of the sprucecaps?!
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Re: Defensive moves shouldn't give IP to opponent

Postby noindyfikator » Mon Oct 28, 2024 1:15 pm

This is example of some of my pvp videos

I targeted a player who I aggroed at the beginning of fight and then he was staying 10 kilometers away from me. 33 coins while he did nothing in the fight, didn't even touch anyone. Not a single take aim.

Please make the game more skilled. This is unskilled shit

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Re: Defensive moves shouldn't give IP to opponent

Postby Halbertz » Mon Oct 28, 2024 1:46 pm

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Re: Defensive moves shouldn't give IP to opponent

Postby SnuggleSnail » Mon Oct 28, 2024 1:53 pm

"I want to sit there for an hour stacking coins 1 by 1 on 14 different people for an hour before anybody is willing to let somebody touch them"
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Re: Defensive moves shouldn't give IP to opponent

Postby joojoo1975 » Mon Oct 28, 2024 2:17 pm

SnuggleSnail wrote:"I want to sit there for an hour stacking coins 1 by 1 on 14 different people for an hour before anybody is willing to let somebody touch them"


But don't you all just do that now with the current fights? Seems like all the "big fight" youtube vids are always sped up for the most part(especially during the Running)
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Re: Defensive moves shouldn't give IP to opponent

Postby SnuggleSnail » Mon Oct 28, 2024 2:24 pm

"I don't want the amusement park to have a 3 trillion dollar entry fee. That's too expensive."
"But don't you already spend money at the amusement park? It's the same thing already."

I bet this is a fallacy with a name and shit but I'm not enough of a nerd to know it
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Re: Defensive moves shouldn't give IP to opponent

Postby joojoo1975 » Mon Oct 28, 2024 2:30 pm

SnuggleSnail wrote:"I don't want the amusement park to have a 3 trillion dollar entry fee. That's too expensive."
"But don't you already spend money at the amusement park? It's the same thing already."

I bet this is a fallacy with a name and shit but I'm not enough of a nerd to know it


U wot m8?

I am not like you or even close to your level, last time i was involved in any kinda of "major pvp" was in World 3, with lil skirmishes from then on up until W13? cannot remember.

What I am saying is, do you guys not already spend a LOT of time during bigger fights(notice i did not say ganks here)

That's all I was commenting on.
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