Suggestion: disable or limit stealing from KO'ed characters

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Suggestion: disable or limit stealing from KO'ed characters

Postby Hasta » Thu Nov 07, 2024 12:02 am

Only Steal from a corpse.

Pros: smoothen the setback curve for players after a gank.
Cons: ganker's erection after a successful instance of being a jerk for no reason - only at half mast.

Discuss.
__________________________________________________________
The discussion so far:

AGAINST:
- Being ultra-hardcore is the tradition of HnH, any steps away from it are perceived as negative by core PvP-oriented players
Counterpoint: the hardcoreness is not affected in any meaningful way except for the throwaway 1-day old ganker characters being able to add insult to injuries, while invested and dedicated raiders retain the ability to kill and loot.

FOR (additional suggestions)
- Limit the avaliability of containers: you can take KO'd character's inventory, but not his gear. The curios containers (where the claim thingamabob sometimes is) - up for debate.
- Allow stealing from a KO'd character with Rage.
Last edited by Hasta on Thu Nov 07, 2024 11:34 am, edited 3 times in total.
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Re: Suggestion: NO STEALING FROM UNCONSCIOUS

Postby TheServant » Thu Nov 07, 2024 12:03 am

I agree
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Re: Suggestion: NO STEALING FROM UNCONSCIOUS

Postby mulamishne » Thu Nov 07, 2024 12:19 am

Disagree, if I want your stuff I should be able to take it, you're literally passed out on the ground.
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Re: Suggestion: NO STEALING FROM UNCONSCIOUS

Postby Hasta » Thu Nov 07, 2024 12:26 am

mulamishne wrote:I should be able to

Should you be able to also draw a penis on my forehead? Gouge my eyes out? Mutilate my genitalia while pleasing yourself? Cut my throat with a rusted spoon?

Ofcourse you should. I'm literally passed out on the ground. Yet you cant for some reason. it's as if there are rules to this game that surpass the "realism" claim, huh?

This is my point. It will be highly conducive to retaining a more stable playerbase. The gankees gets a ton of traumas and if a ganker is worth his salt - the gankee loses his life AND stuff anyways. So why the double-taxation? If a player managed to cover in the safety of "passed out" status - he should be allowed to keep his stuff and NOT spend twice the time recovering from both trauma penalty AND material loss.

mulamishne wrote:if I want your stuff


If you REALLY want my stuff, get good and kill me, what are you, some kind of weakling? ;)
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ohhhhh he mad

Postby grumgrumganoe » Thu Nov 07, 2024 12:34 am

wake up honey, new sprucecope thread just dropped
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Re: ohhhhh he mad

Postby Hasta » Thu Nov 07, 2024 12:37 am

grumgrumganoe wrote:sprucecope


So, not even an attempt at a concise argument? This saddens me quite a bit. Keep quiet please, grownups are talking ;)
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Re: Suggestion: NO STEALING FROM UNCONSCIOUS

Postby loozer » Thu Nov 07, 2024 12:43 am

nevermind
Last edited by loozer on Thu Nov 07, 2024 12:47 am, edited 2 times in total.
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Re: ohhhhh he mad

Postby grumgrumganoe » Thu Nov 07, 2024 12:45 am

Hasta wrote:Keep quiet please, grownups are talking ;)

Not an argument.

Why should the landed sprucecap elite be able to hoard all the world’s blueberries, while poor innocent Wild Men starve? If you took away a pvper’s hearth-given right to Forage in the only method afforded to him, here’s who you’d be stealing from:
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Re: ohhhhh he mad

Postby Hasta » Thu Nov 07, 2024 12:49 am

grumgrumganoe wrote:Not an argument.


I'm genuinely interested: do you have a sincere, thought-out, in-good-faith counter-argument to the issue in question?

At least that guy who argued "THIS GAME IS FOR JERKS, IF YOU DONT LIKE IT GO MAKE YOUR OWN GAME!" had the decency to delete his comment :lol:
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Re: Suggestion: NO STEALING FROM UNCONSCIOUS

Postby grumgrumganoe » Thu Nov 07, 2024 12:54 am

Mate it’s a videogame. The solutions to losing are:
1. Learn how to win, or
2. Stop playing it
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