Tracking stolen items is beyond broken

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Tracking stolen items is beyond broken

Postby overtyped » Fri Nov 08, 2024 12:59 am

The ability to track the scent of stolen items is rarely used as intended. Instead, it’s typically used to knock out players, remove their items, then put them back on, allowing you to track the “stolen” item.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Tracking stolen items is beyond broken

Postby The_Lich_King » Fri Nov 08, 2024 1:11 am

agreed, make it so the one who left the scent cannot track the item, so you can't cheese find peoples bases.
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Re: Tracking stolen items is beyond broken

Postby Ganhart » Fri Nov 08, 2024 1:30 am

The_Lich_King wrote:agreed, make it so the one who left the scent cannot track the item, so you can't cheese find peoples bases.


So he can simply give the scent to a friend? Rather just rid of the whole "track stolen item" concept
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Re: Tracking stolen items is beyond broken

Postby The_Lich_King » Fri Nov 08, 2024 1:33 am

Ganhart wrote:
The_Lich_King wrote:agreed, make it so the one who left the scent cannot track the item, so you can't cheese find peoples bases.


So he can simply give the scent to a friend? Rather just rid of the whole "track stolen item" concept


Honestly... yeah. I sorta understand the LARP value of tracking your item after its been sold off in a market scenario but its so niche a scenario it is not even close to worth the pain it causes.
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.


Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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Re: Tracking stolen items is beyond broken

Postby loftar » Fri Nov 08, 2024 1:41 am

I wouldn't go quite so far since I've tracked down stuff I've had stolen myself, but I'm afraid you may unfortunately be right and that indeed we can't have nice things.
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Re: Tracking stolen items is beyond broken

Postby Austinh15 » Fri Nov 08, 2024 1:45 am

loftar wrote:I wouldn't go quite so far since I've tracked down stuff I've had stolen myself, but I'm afraid you may unfortunately be right and that indeed we can't have nice things.


If you do intend to remove this, perhaps make it to where placing an item back on the person isn't possible. There's gotta be a better way than butchering the mechanic of tracking theft.
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Re: Tracking stolen items is beyond broken

Postby overtyped » Fri Nov 08, 2024 1:45 am

loftar wrote:I wouldn't go quite so far since I've tracked down stuff I've had stolen myself, but I'm afraid you may unfortunately be right and that indeed we can't have nice things.

That's adorable. In the past Bob Dole would use it to track noobs he had ko'd all the way to their hearthfire so he can permakill them. He's never heard of anyone tracking stolen items legitimately until now. <3

For the people that know how this works, they can just put stolen items on an alt then log off. Completely avoiding the mechanic. The only real use case is noob bashing.

It's really cute in a way. Noobs who get ko'd, teleport home, and think their nightmare is over will always end up finding their horror show up at their doorstep. :D
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Tracking stolen items is beyond broken

Postby SnuggleSnail » Fri Nov 08, 2024 2:11 am

Some groups of low/med tier PVPbois keep their outlaw chars in vaults. I've found main bases from track item a bunch of times.
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Re: Tracking stolen items is beyond broken

Postby Redell » Fri Nov 08, 2024 2:15 am

Whoa now, I track thieves (village mates) that steal (log off with) the villages high quality tools. Plz no remove
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Re: Tracking stolen items is beyond broken

Postby overtyped » Fri Nov 08, 2024 2:21 am

SnuggleSnail wrote:Some groups of low/med tier PVPbois keep their outlaw chars in vaults. I've found main bases from track item a bunch of times.

Yep, there is no cure for stupidity. All they have to do is keep the items in the vault for a couple days then it's clean.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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