Reduce cost of Wheelbarrow

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Reduce cost of Wheelbarrow

Postby Gaff » Sat Nov 09, 2024 3:11 pm

The wheelbarrow is a very useful tool, but unfortunately it is only available to players who can afford the expense of leathers and glue. In the early stages of the game and building the base, we are doomed to carry piles of products by hand, which is severely inconvenient.
In my opinion, the cost of building a wheelbarrow should be reduced to increase the availability of this tool.
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Re: Reduce cost of Wheelbarrow

Postby Skrain » Sat Nov 09, 2024 3:15 pm

Maybe instead of making the wheelbarrow cheaper, allow us to "push" a pile extremely inefficiently. That way you still need to earn the utility of the wheelbarrow, but early on you can shift piles around without dumping inventory.
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Re: Reduce cost of Wheelbarrow

Postby waga » Sat Nov 09, 2024 4:56 pm

No.
Wheelbarrow is indeed a godlike qol item but you also can afford one in less than a week.
There are several items that improve your quality of life drastcally but quite hard to get at the begining , and that's what make them so satisfying to finally get.
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Re: Reduce cost of Wheelbarrow

Postby Fostik » Sat Nov 09, 2024 5:01 pm

10 squirrels, less than 30 chickens, at least one is easily affordable for any hermit
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Re: Reduce cost of Wheelbarrow

Postby Audiosmurf » Sat Nov 09, 2024 5:10 pm

When is it going to be enough? How cheap and easy does everything have to be to satisfy you people?
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Re: Reduce cost of Wheelbarrow

Postby Sevenless » Sat Nov 09, 2024 5:37 pm

Wheelbarrows are not expensive, the issue is the costs require planning ahead. Planning ahead is an important skill in haven's first 2 months, wheelbarrow is a cheap lesson.

If anything I feel that stacking has devalued the wheelbarrow which is more of the issue.
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Re: Reduce cost of Wheelbarrow

Postby Sephiron » Sat Nov 09, 2024 11:55 pm

Audiosmurf wrote:When is it going to be enough? How cheap and easy does everything have to be to satisfy you people?

Even with stacks I still wouldn't consider the game to be easy lmao. Having to run around without any inventory space doesn't make the game harder in any satisfying way, just more tedious. And the wheelbarrow doesn't solve a difficulty issue, only a tedium issue.

Sevenless wrote:Wheelbarrows are not expensive, the issue is the costs require planning ahead. Planning ahead is an important skill in haven's first 2 months, wheelbarrow is a cheap lesson.

If anything I feel that stacking has devalued the wheelbarrow which is more of the issue.


Not at all. Wheelbarrow is still a necessity for terraforming unless you're insane.
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