by linkfanpc » Fri Nov 15, 2024 2:37 pm
The PvP and threat of death are integral to the themes of the game. It's tragic beautiful tale and without the tragedy and evil in it the beauty and goodness would be lost, with nothing to contrast to. I hate to be like "you're playing the wrong game", but if you're playing the game strictly as a silly little sandbox game, you don't entirely understand what the game is about.
Haven & Hearth is a game about struggle, determination, overcoming adversity, and the duality of man. It's a testament to ye olde Nordic viking times of horrific villains and great heroes. Removing the PvP parts of it reduces it down to nothing but another sandbox survival game and is honestly just disrespectful to those of us who play it as an experience as well as a game. It's not just a survival game, it's a story game, without a plot. The story is, quite simply, you.
EDIT: Additionally, people keep complaining about "player retention" as if that has ever mattered to the creators. It doesn't. If you like the game, great! If you don't, ok. It's not a commercial product intended to be viable for profit, it's just a fun hobby project that blossomed into something really cool and special.
Last edited by linkfanpc on Fri Nov 15, 2024 2:39 pm, edited 1 time in total.
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Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.