jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
Reiber wrote:thing is, any additional weapons, that require hard metal, are not early game versions, but competitors with other weapons,
and the lategame pvp playerbase, aswell as jorbtar have prooven multiple times, they never want the b12 meta to end, and find it impossibly difficult to even balance 2 weapons against eachother.
unless this changes, there never will be any weapon that actually fits itself intoo the bronzesword/borspear => hirdsman/b12 progression,
i mean, there are what? 5 weapons already in the game, not counting pickaxes, they all prefer to be unusable trash, instead of threatening the fickle balance, between the 2 usable weapons you have after discovering hardmetal.
that applies similarily to any new combat move, or stance you would want to enable with that,
allthough it would be cool to have like dagger+weapon fencing or brawling, as soon as some pvp player gets recked by a parry player, they wake up jorb, and spamm his inbox.
and your cool new shit gets nerfed the day after, ontop of the pile of unusable trash, firmans swords, and woodsmans axes are burried under.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
Reiber wrote:unless this changes, there never will be any weapon that actually fits itself intoo the bronzesword/borspear => hirdsman/b12 progression,
i mean, there are what? 5 weapons already in the game, not counting pickaxes, they all prefer to be unusable trash, instead of threatening the fickle balance, between the 2 usable weapons you have after discovering hardmetal.
mulamishne wrote:Bronze Sword usually tends to be the best of the swords, hird/fyrd not as good.
I think a dagger made out of bronze or cast iron could be a good usage of the new metal timings though.
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