here's an idea for treating wounds a concept

Thoughts on the further development of Haven & Hearth? Feel free to opine!

here's an idea for treating wounds a concept

Postby SavageFox » Sat Nov 16, 2024 6:42 am

I think all wounds should be able to be treated at the beginning of the game by finding simple objects but being very very slow

this is my idea cheap and easy to get treatments take a long time to do the job but are easy to get a hold of moderate ones kind of expensive to make but also not too difficult but will still take some time then extremely expensive methods they can work really fast also should be an option
and I think all wounds should have at least three methods to treat them in the game there's some it only have one method
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Re: here's an idea for treating wounds a concept

Postby Jackwolf » Sun Nov 17, 2024 5:11 am

I mostly agreed, but even now some of the exceedingly long and painstaking cures for some wounds are "traps". In a sense that something that might take you a month to heal might, alternatively, be cured by something you can make less than a week later.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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