Measurement Tool

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Measurement Tool

Postby kwzuu » Sat Mar 08, 2025 12:03 am

I think it would be useful to have a tool for measuring distances & areas, like the land surveyor but without altering the world.

For example:
- tool might fit in (A)dventure/la(N)dscaping/m(E)asure
- drag to select an area like the other landscaping tools, also showing area
- when drag is released, a popup spawns with the width, height and area
- the selected ground is highlighted until the popup is closed
- potentially, a breakdown of the types of tiles present (e.g. forest, grassland, stone, farmland) also displays

This could be useful for things like finding out how much stone is needed to finish paving an area, planning out where constructions will go, or finding out how much a claim should be extended.

This could definitely be implemented as a purely-client-side feature, though I don't have enough of a tolerance for java to do it myself :^)
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Re: Measurement Tool

Postby animary » Sat Mar 08, 2025 11:03 pm

CNTRL+G will toggle a grid on the ground which is quite helpful. I'd like to toggle the radius display for beehives, mound beds, troughs, etc. as we can for mine supports.
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Re: Measurement Tool

Postby vatas » Sun Mar 09, 2025 12:08 pm

When it comes to just measuring tiles, you can more or less simply use the preview for placing "Survey Land" as a work-around.

AFAIK the vanilla client does indeed miss any way to get the "terrain-name" - selecting the Inspect cursor and hovering over, only works on limited selection of things like Trees and Boulders.
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