way 2 buff tracking

Thoughts on the further development of Haven & Hearth? Feel free to opine!

way 2 buff tracking

Postby SnuggleSnail » Sat Nov 08, 2025 2:50 pm

int * stealth vs. perc * explor scales too fast. You only need 15 * 15 if your opponent has 10 * 10 to double them and therefore be untrackable. It is often a struggle, especially late world, to have a single person in entire alliances who can track people. It also doesn't help that int is much easier to raise than perc, and most fighters choose to not raise int/perc/explor/stealth at all. Stealth gildings are also inexplicably really good?

Requests:
  • Make scents always visible, with the stealth check only reducing charges or disallowing collection
  • Change the formula for int/stealth and perc/explor to like sqrt(x*y)^.5 or something that grows less quickly when it gets ahead

Requests that are only tangentially related and maybe too spicy:
  • Add names or something to scents so you can easily distinguish who they belong to. Add buddyid or something to the item stats and client devs will find a clean way to do this if you don't wanna
  • Scent in your inventory should glow when the guy is redhanded
  • Scent bag that works like a coin purse and lets you take multiple of the same (non-tresspassing) scent

Potentially too spicy not sure if it'd be too oppressive for up and coming criminals:
  • Counter for the number of vandal/murder/battery scents in any given province
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