The game has this eclectic blend of many different systems that somehow combine into an uniquely charming MMORPG.
The many systems and layers to HnH allows for everyone to approach the game in a different way, with a different focus... whether it be crafting, building, fighting, exploring, trading, etc etc.
Yet at the same time, some of the playstyles seem conflicting, with the many updates over the years sometimes supporting and sometimes detracting from certain play styles.
In short, Haven and Hearth is this charming MMORPG with somewhat of a multiple personality disorder.
To that end, I would humbly request an update on Jorbtar's current ambitions for HnH.
What is the ideal vision and overarching ambition for HnH? (Is it still what's written in the About page?)
What's the development philosophy? (Is it really whatever strikes your fancy?)
What reasonable expectations should the players have? (How do we reconcile radio silence and not knowing whether our suggestions are even read with an ask for "cool experiments" suggestions for W16.1?)
Not asking for something as lengthy or eloquent as the PvP treatise but even a paragraph or two of ramblings straight from the horse's mouth would be greatly appreciated in these uncertain times.




