PVE world - reality or a myth?

Thoughts on the further development of Haven & Hearth? Feel free to opine!

PVE world - reality or a myth?

Postby Eiteri » Fri Nov 14, 2025 7:16 am

Hello, dear developers. The game has been on Steam for a year now, and the situation hasn't changed: a good initial online presence, which then fades away after 3-2 months. I was lucky enough to find myself on an island in this world with an active community of players, but mostly newbies. At first, it was really annoying, because almost every day a new lost soul would come to my gates and ask "where to find what, how to craft what, and how to live in general"; it was a distraction from the pressing matters. But then I began to take it easier, because these NEW PEOPLE are like unicorns, only in the world of HaH. So they played, and many villages appeared around them—newbie villages. Everyone talked among themselves and told each other how to treat their wounds after an encounter with a bear or a swarm of bees or mosquitoes, everyone helped each other, everyone traded things. But then people started disappearing, and simply not logging in. I started asking around about my neighbors, and it turned out that the first half had left because they'd been robbed, and the second half had left because their neighbor's fence had been broken down and everything sturdy had been taken. They simply didn't even want to try to resist and wait their turn to be plundered. They weren't killed, just robbed of what they'd earned over the past three months. Then came a new wave of players who hadn't logged in for three or four years and suddenly decided to return. By that point, I'd already developed a decent amount and tried to help everyone around me—sewed good clothes, tools, tree pots—anything to make their start easy and stress-free in exchange for a simple thank you. But after a couple of months, they too began disappearing; as it later turned out, they too had been robbed. So much so that someone would simply go to bed, and the next morning they'd walk into a destroyed lot that contained nothing but houses. Then, of course, it dawned on me; I too logged in one day and saw nothing but emptiness. In less than 8 hours, they tore down my stone fence, the picket fence, and smashed all the doors I'd locked. They broke the stoves, killed the animals, and threw out everything in the closets. The only thing left alive was my character. Well, those are just stories no one cares about. My suggestion is simple: since you've decided to experiment, maybe we should experiment and create a trial PVE server and see how it handles online, perhaps with a subsequent character transition to PVP. Impose a progression limit on the PVE server or a stat reduction when transferring to a PVP server, so that later this Iron Arnie doesn't burst into the world and start destroying the bad guys' bases.
P.S. Of course, the point isn't the PVE server proposal—I'm far from the first person to ask about something like that—but whether it's worth waiting for. Do you have any such thoughts, or can this project only exist in its current form?
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Re: PVE world - reality or a myth?

Postby wolf1000wolf » Fri Nov 14, 2025 8:09 am

At first I thought this was a false flag post by the pvpbois to make PvE world requests look dumb but upon reviewing OP's other posts I realized they just never format their posts.

Gonna give OP the benefit of the doubt and assume they're using speech to text software due to some IRL issue... :?
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Re: PVE world - reality or a myth?

Postby vipes » Fri Nov 14, 2025 9:02 am

I wonder if they left just because of the PvP or if it was just the straw that broke the camel's back. I know lots of PvE players who just pick themselves up and keep playing after getting killed/raided. Hell I've been raided a bunch of times and I still play every world.

IME most people quit Haven because it's too hard and/or time-consuming, not because they got attacked. Either they come into the game expecting a casual FarmVille experience and then get bored after realizing they need to perform complex mathematical equations to find out what their tree quality's gonna be, or they enjoy the game but they have kids or a job and no time to play the game, so they start logging in less and less until they quit.

I'm not sure we could really get these people to keep playing Haven without stripping the game of what makes it... well, Haven.
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Re: PVE world - reality or a myth?

Postby krikke93 » Fri Nov 14, 2025 3:49 pm

vipes wrote:I know lots of PvE players who just pick themselves up and keep playing after getting killed/raided.


While this is true and I used to be one of those players myself, this doesn't mean they like the aspect of PvP being a part of the game. Some of them (inlcuding me) just tolerated the PvP because this game offers things few other games do. There simply is no other good alternative to this game when it comes to open world online survival, at least not as far as I've been able to find.

I occassionally (like now) check the forums in hopes to see any news on the devs wanting to approach a PvE scenario ever since I last played. I do also respect their decision to not take that path, it's their game and they have all the rights to determine the direction it goes.
Hope you have a great day
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Re: PVE world - reality or a myth?

Postby animary » Fri Nov 14, 2025 5:32 pm

"I know lots of PvE players who just pick themselves up and keep playing after getting killed/raided."

I've known some of those, just take getting killed in stride, start a new character, inherit from the old, and keep going. But a true rpg player doesn't view it that way. They get involved in their characters, immersed in their lives, and a death is "traumatic". Even the death of an alt's favorite horse becomes an event - can't bury it, don't want to dump it in the woods, certainly don't want horse stew for for dinner ...so my friend and village mate suggested we make an offering of it on a neighbor's shrine, we took it to his village, down to the first mine level, placed the horse on the shrine, said a few words, and hearthed home. No idea if this had any effect on anything in the game but it was a pleasant ending to the story. And I know the majority of players here would laugh at this as silly and ridiculous.
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Re: PVE world - reality or a myth?

Postby whateverisfine » Fri Nov 14, 2025 5:42 pm

pve world is world 16 enjoy
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