Combat Discoveries

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Combat Discoveries

Postby DDDsDD999 » Tue Dec 09, 2025 4:52 pm

Killing someone should give a combat discovery they have. You're killing the most dangerous animal of all, and they have more knowledge than you, and you learn nothing from it? Immersion shattering.
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Re: Combat Discoveries

Postby Kaios » Tue Dec 09, 2025 4:56 pm

DDDsDD999 wrote:You're killing the most dangerous animal of all, and they have more knowledge than you


The target: Sprucecap wearing birch bark
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genuine crashout

Postby TemuSoldier » Tue Dec 09, 2025 4:59 pm

Kaios wrote:The target: Sprucecap wearing birch bark

…who wouldn’t give any discoveries, because if you read the thread he said “one of the discoveries they have” meaning punch and all the other starter moves which every pvper probably maxed out anyway :roll:


+1 btw
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Re: Combat Discoveries

Postby DDDsDD999 » Tue Dec 09, 2025 5:00 pm

Kaios wrote:
DDDsDD999 wrote:You're killing the most dangerous animal of all, and they have more knowledge than you


The target: Sprucecap wearing birch bark

If the sprucecap has a combat move that I don't, he is an existential threat.
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Re: Combat Discoveries

Postby pagsiu » Tue Dec 09, 2025 5:30 pm

+1
Maybe modify 'watch its moves" so it has a slight chance to yield the last move your opponent has used against you. More int x combat ability = higher chance of learning a move just by watching.
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Re: Combat Discoveries

Postby linkfanpc » Tue Dec 09, 2025 6:40 pm

pagsiu wrote:+1
Maybe modify 'watch its moves" so it has a slight chance to yield the last move your opponent has used against you. More int x combat ability = higher chance of learning a move just by watching.


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