Idea for Haven and Hearth DLC single player world

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Idea for Haven and Hearth DLC single player world

Postby XBBW » Mon Dec 15, 2025 7:06 pm

If devs wanted they could launch a mini version of haven and hearth, like minecraft, way smaller world 1 continent or even smaller (like smallest world to date, smaller prior legacy), make it buy to play like $15 or more. Have it either with fog of war or whole map/world is visible straight away, build stuff up and show off on steam. It could be a great DLC.
Like a test, don't make it too big Loftar/Jorb, less headache. Also you could make it as generic as you want to. Completly PVE
Also could be update for future as could be used as most stable pve testing ground too.
Call Hafen or something, up to you, suggest what to change to this idea or add on top. Like keep the main game as it is, but like run a small test DLC on Steam and when pressing play on haven and hearth on steam players could either choose play haven and hearth or this DLC whatever it would be called.
Could also have a stat cap too.
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Re: Idea for Haven and Hearth DLC single player world

Postby Rebs » Tue Dec 16, 2025 1:31 am

please stop
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Re: Idea for Haven and Hearth DLC single player world

Postby sylviavalentijn » Tue Dec 16, 2025 1:57 am

why so many obsessed with playing the last pvp mmo by themself? its not even that fun outside of player interaction
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Re: Idea for Haven and Hearth DLC single player world

Postby XBBW » Tue Dec 16, 2025 11:20 pm

sylviavalentijn wrote:why so many obsessed with playing the last pvp mmo by themself? its not even that fun outside of player interaction

Some would say that player interaction is sometimes the worse part about this game.
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Re: Idea for Haven and Hearth DLC single player world

Postby XBBW » Tue Dec 16, 2025 11:22 pm

Rebs wrote:please stop

What? Why? I am not asking to make the main game like that, only like a second mini service/offline server as a test or like make a mini server which is like lobby server, if they could do it for tutorial, why not to test it on a larger scale, but as per my suggestion it wouldn't be online so it wouldn't stress their servers too much and a little test to see if it sticks or not. Hey if no one buys it and plays then, heck forget about anyone else suggest it and it should be auto removed from servers and will be a distant memory of something tried and failed.
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Re: Idea for Haven and Hearth DLC single player world

Postby Rebs » Wed Dec 17, 2025 11:13 pm

XBBW wrote:
Rebs wrote:please stop

What? Why? I am not asking to make the main game like that, only like a second mini service/offline server as a test or like make a mini server which is like lobby server, if they could do it for tutorial, why not to test it on a larger scale, but as per my suggestion it wouldn't be online so it wouldn't stress their servers too much and a little test to see if it sticks or not. Hey if no one buys it and plays then, heck forget about anyone else suggest it and it should be auto removed from servers and will be a distant memory of something tried and failed.


1. Please search for other threads with similar topics, there is about 5 currently active ones with the same ideas.
2. You don't want a PvE haven, those who suggest this shit don't play the game enough to understand why they actually don't want it.
2.1. The majority of people asking for this think haven is a game that it isn't, It is not farmvile, it is not, stardew valley. its a pvp permadeath full loot hardcore survival MMO - If you give a single player experience it destroys every single part of what makes haven great and would completely ruining this experience for those who actually play it for what it is made for.
3. Haven is boring without Competition
4. Haven is designed around Competition, numbers get bigger is not a solo fun experience,
4.1. Despite what you might think there isn't a huge tech progression in haven and you will run out of PvE content to do very quickly if numbers and competition don't matter.
5. Instead of trying to change haven to satisfy your 10 hours of pve content go play something that is already does that. Haven is singular in what it offers, IE we cannot find the experience anywhere else, you wanting to change that when there is 100s single player survival games out there that can satisfy your needs is a selfish thought.

Yes haven may only have 200-300 Dedicated fans who have played it for 10+ years now, we don't want it to change any more then it already has done to cope to the masses, we all scream and shout like Autistic kids but that's just because we love the game and we love to hate it with all its dam flaws and all of the development woes. you stepped into an old fan base asking to ruin what that fan base loves the most. Haven and "pvp permadeath full loot hardcore survival MMO" is synonymous to us. creating a pve version would destroy that soul of haven, everyone is already sad enough about how 16.1 feels empty and they rarely bump into people for example.
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Re: Idea for Haven and Hearth DLC single player world

Postby XBBW » Wed Dec 17, 2025 11:35 pm

Rebs wrote:
XBBW wrote:
Rebs wrote:please stop

What? Why? I am not asking to make the main game like that, only like a second mini service/offline server as a test or like make a mini server which is like lobby server, if they could do it for tutorial, why not to test it on a larger scale, but as per my suggestion it wouldn't be online so it wouldn't stress their servers too much and a little test to see if it sticks or not. Hey if no one buys it and plays then, heck forget about anyone else suggest it and it should be auto removed from servers and will be a distant memory of something tried and failed.


1. Please search for other threads with similar topics, there is about 5 currently active ones with the same ideas.
2. You don't want a PvE haven, those who suggest this shit don't play the game enough to understand why they actually don't want it.
2.1. The majority of people asking for this think haven is a game that it isn't, It is not farmvile, it is not, stardew valley. its a pvp permadeath full loot hardcore survival MMO - If you give a single player experience it destroys every single part of what makes haven great and would completely ruining this experience for those who actually play it for what it is made for.
3. Haven is boring without Competition
4. Haven is designed around Competition, numbers get bigger is not a solo fun experience,
4.1. Despite what you might think there isn't a huge tech progression in haven and you will run out of PvE content to do very quickly if numbers and competition don't matter.
5. Instead of trying to change haven to satisfy your 10 hours of pve content go play something that is already does that. Haven is singular in what it offers, IE we cannot find the experience anywhere else, you wanting to change that when there is 100s single player survival games out there that can satisfy your needs is a selfish thought.

Yes haven may only have 200-300 Dedicated fans who have played it for 10+ years now, we don't want it to change any more then it already has done to cope to the masses, we all scream and shout like Autistic kids but that's just because we love the game and we love to hate it with all its dam flaws and all of the development woes. you stepped into an old fan base asking to ruin what that fan base loves the most. Haven and "pvp permadeath full loot hardcore survival MMO" is synonymous to us. creating a pve version would destroy that soul of haven, everyone is already sad enough about how 16.1 feels empty and they rarely bump into people for example.

That's just you and your problems.
Most stuff is none pvp and can easily play the game without any pvp. There's farming, fishing, mining. hunting, quests, credos, building stuff, crafting stuff, fighting animals like boars and bears, deungeons and so on. PVP is now a very tiny fraction of the game, maybe like 5% if not 1% of the game currenrly, maybe it was more so as legacy, but not anymore. If devs removed PVP the very next day, the game wouldn't really change or miss much.
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Re: Idea for Haven and Hearth DLC single player world

Postby XBBW » Thu Dec 18, 2025 7:20 pm

Also to add, a bit off topic. But Haven and hearth/haven and hearth 2/hafen is not longer the PVP centered game that it used to be since legacy/since world 7/since it went from pixel 2D to 3D.
Sure legacy/old haven and hearth was fun and all, but it's main drive was the PVP and permadeath and no offensive to the dear great devs, those were the only pulls back then, other stuff were only boosts to the PVP, like many pvpers who can't seem to come term with. Legacy Haven farming was to boost stats for pvp, mining to get that metal for pvp and so on. But hey if you want that PVP there's still legacy to play tou your hearts content.

But now in haven and hearth 2/hafen the games has greatly evolved for better or worse (depends who you ask, personally Devs for me its better) now not everything is pvp centered or even permadeath has been softned, still there, but more or less a distant memory of what it was, while PVP is more or less, meh it's there, but there's a shit ton of other things to do. Farming is no longer for pvp, but for other stuff like crafting, making clothes, curios, completing credos, quests, trading and so on, same with mining. Also we have so many other PVE creatures.

Like before in legacy there were only handful of pve creatures that challanged a player, first was boar, then bear and finally a troll and that's it (to my memory), but current haven and hearth offers you so much, asides the usual animals, now we have moose, pack or wolves and when you can easily beat them, then you get "world bosses" like gaint snail, whale and mammoth and hey you can beat them too, here's dungeons (solo I mean mainly), like PVP becomes a second thought or simply you could play without. Like buying Rage only to spam Nidbanes for them pesky pvpers XD.

As much as many people cling to the nostalgia that haven and hearth is a pvp game, it's not really, not anymore, but hey there's still legacy, so go nuts in there.
So as my suggestion why not try to test a mini dlc for a mini world purely for pvp, while default haven and hearth stays the middle ground between pvp and pve (which kind of is).
Or heck let us play in character creator section, so the character is saved when logged out and it doesn't restart, since I swear you could in theory teraform and build stuff and study curios in character creator.
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Re: Idea for Haven and Hearth DLC single player world

Postby Rebs » Fri Dec 19, 2025 1:36 am

XBBW wrote:Also to add, a bit off topic. But Haven and hearth/haven and hearth 2/hafen is not longer the PVP centered game that it used to be since legacy/since world 7/since it went from pixel 2D to 3D.
Sure legacy/old haven and hearth was fun and all, but it's main drive was the PVP and permadeath and no offensive to the dear great devs, those were the only pulls back then, other stuff were only boosts to the PVP, like many pvpers who can't seem to come term with. Legacy Haven farming was to boost stats for pvp, mining to get that metal for pvp and so on. But hey if you want that PVP there's still legacy to play tou your hearts content.

But now in haven and hearth 2/hafen the games has greatly evolved for better or worse (depends who you ask, personally Devs for me its better) now not everything is pvp centered or even permadeath has been softned, still there, but more or less a distant memory of what it was, while PVP is more or less, meh it's there, but there's a shit ton of other things to do. Farming is no longer for pvp, but for other stuff like crafting, making clothes, curios, completing credos, quests, trading and so on, same with mining. Also we have so many other PVE creatures.

Like before in legacy there were only handful of pve creatures that challanged a player, first was boar, then bear and finally a troll and that's it (to my memory), but current haven and hearth offers you so much, asides the usual animals, now we have moose, pack or wolves and when you can easily beat them, then you get "world bosses" like gaint snail, whale and mammoth and hey you can beat them too, here's dungeons (solo I mean mainly), like PVP becomes a second thought or simply you could play without. Like buying Rage only to spam Nidbanes for them pesky pvpers XD.

As much as many people cling to the nostalgia that haven and hearth is a pvp game, it's not really, not anymore, but hey there's still legacy, so go nuts in there.
So as my suggestion why not try to test a mini dlc for a mini world purely for pvp, while default haven and hearth stays the middle ground between pvp and pve (which kind of is).
Or heck let us play in character creator section, so the character is saved when logged out and it doesn't restart, since I swear you could in theory teraform and build stuff and study curios in character creator.



Seems like I forgot to submit my reply, probs a good thing.

PVP is still the core, its a joke to think otherwise. Everything I the game is designed around competition and pvp. There is no point in doing anything without it. You can say "thats just me" but its true everything you listed there has no meaning without the concept of "I want to be better then my neighbours" There is ZERO reason to eat food or get numbers up or even mine for that matter without pvp. The ONLY reason I farm is to eat food to gain stats so I am better off then my neighbours even in a friendly competitive way. The game is too tedious to sit here and just enjoy these things without means to an end. The means to an end is also pvp/competition and I simply believe people are delusional when they say they would play the game without other eyes watching its silly. Without Other players 90% of the mechanics don't make sense. Quality, skills, attributes don't matter so nothing matters. What the hell is the point in getting more then Q1 stuff if there is no one that has more then Q1 stuff? maybe you are a masochist the game extremely tedious and the only motivation is and always will be, I gotta be better then my nieghbours. you even mention trade, Trade is pvp in the sense that if you don't have anything better then what they have you got nothing to trade.

Any I feel like I have written novel about this subject in the forums, Please for the love of god just go play another game, Haven is still pvp focused, always will be. sure I agree this world in particular has been a bit lack luster in pvp but again pvp isn't just "fighting other people" its everything competitive wise.
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